

The benchmarks are against vanilla Wine. A lot of people are using the fsync patches, so ntsync is more about accuracy - things that didn’t work under fsync should work under ntsync.
Instead of choosing between accuracy and performance hacks, ntsync should do it properly.
For games that aren’t fast moving, you don’t need 240fps in the first place.
I played an MMO at 40 FPS for years. With a freesync screen that matches the frame rate instead of stuttering or tearing, it still feels fine.