cross-posted from: https://beehaw.org/post/18062356
An indie dev’s response to NYT’s “Games Can’t Afford To Look This Good” and the meme of “I want smaller games with less graphics and I’m not kidding”.
The topic and community have an unfortunate overlap for me, “patient” probably means I’m not doing it beyond some scattered attempts.
I have lurked with the ideas on different low-resource solo-dev specializations. I feel like the pieces are mostly there for me (Godot 4.4 will be closer to that), though I still need to put a lot of work in for no clear end-goal (I don’t really want to really sell something, even if I could).
And thinking about the future (gestures broadly) just makes me feel like
Personal issues sure don’t help.
Also, an in-engine screenshot
I’ve interpreted the “I want smaller games with less graphics and I’m not kidding” meme as saying that we need AA games rather than indies. Games with large-ish teams but less crunch and less complicated asset creation pipelines and more space to fix bugs and iterate on the core game.