Looks much better.

    • ChamrsDeluxe@lemmy.worldOP
      link
      fedilink
      arrow-up
      1
      arrow-down
      1
      ·
      1 year ago

      I gave it a base coat of textured paint, used acrylics and different weathering techniques to give it more texture and depth. Added a rust effect as well. The rust color is a little off from how it normally looks.

      Might just be the fact it’s plastic.

      Used the same techniques on this one as my other helmets and projects.

      https://imgur.com/gallery/FgjXBOe

      I like the grimdark aesthetic so that’s normally what I go for.

      • ChamrsDeluxe@lemmy.worldOP
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        I will agree it needs a touch more work tho. Needs a bit more “grime” and dirt. Darken up the low spots a bit more.

        • jacobc436@lemmy.ml
          link
          fedilink
          arrow-up
          1
          ·
          1 year ago

          That’s what threw me off at first, the bottom is very nice. I think some grime and darkness in places, maybe even corrosion would give it some life. It looks too “new” you know? Almost like a 3d model. I think if you could make the raised portions more defined (with shadows via airbrushing, doesn’t need to be a physical change) it would make the helmet more defined. If you haven’t seen that one Mythbuster detail models, I highly recommend giving Adam Savage’s YouTube channel a watch!