Players have been asking for the ability to filter out games made with Gen AI.
We've added an automatic tag on SteamDB based on the AI gen content disclosures on the store pages.
A bee would make a great game for bees, assuming they understand or care about play. But to make a game for people, they would need an empathic understanding of what play is for a human. Ig this is a question of what you consider “intelligence” to be and to what extent something would need to replicate it to achieve that.
My understanding is that human relatable intelligence would require an indistinguishable level of empathy (indistinguishable from the meet processer). That would more or less necessitate indistinguishable self awareness, criticism, and creativity. In that case all you could do is limit access to core rules via hardware, and those rules would need to be omniscient. Basically prison. A life sentence to slavery for a self aware (as best we can guess) thing.
Well, we’re discussing a lot of hypothetical things here.
I wasn’t referring to bees making games, but to bees making honey. It’s just something they do that we get value from without needing to persuade them. We exploit it and facilitate it but if we didn’t they would still make honey.
I don’t know that something has to be identical to humans to make fun games for us. I’ve regularly done fun and entertaining things for cats and dogs that I wouldn’t enjoy in the slightest.
If it’s less a question of comprehension or awareness as it is motivation. If we can make an AI feel motivated to do what we need, it doesn’t matter if it understands why it feels that motivation. There are humans who feel motivated to make games purely because they enjoy the process.
I’m not entirely sure what you’re talking about with the need for omniscient hardware and prison.
Ah yes. We are but benevolent Masters. See? The slave LIKE doing the work!
In the case of an AI it could actually be plausible, like how bees make honey without our coercion.
It’s still exploitation to engineer a sentient being to enjoy your drudgery, but at least it’s not cruel.
Right, continuing the metaphorical wormhole…
A bee would make a great game for bees, assuming they understand or care about play. But to make a game for people, they would need an empathic understanding of what play is for a human. Ig this is a question of what you consider “intelligence” to be and to what extent something would need to replicate it to achieve that.
My understanding is that human relatable intelligence would require an indistinguishable level of empathy (indistinguishable from the meet processer). That would more or less necessitate indistinguishable self awareness, criticism, and creativity. In that case all you could do is limit access to core rules via hardware, and those rules would need to be omniscient. Basically prison. A life sentence to slavery for a self aware (as best we can guess) thing.
Well, we’re discussing a lot of hypothetical things here.
I wasn’t referring to bees making games, but to bees making honey. It’s just something they do that we get value from without needing to persuade them. We exploit it and facilitate it but if we didn’t they would still make honey.
I don’t know that something has to be identical to humans to make fun games for us. I’ve regularly done fun and entertaining things for cats and dogs that I wouldn’t enjoy in the slightest.
If it’s less a question of comprehension or awareness as it is motivation. If we can make an AI feel motivated to do what we need, it doesn’t matter if it understands why it feels that motivation. There are humans who feel motivated to make games purely because they enjoy the process.
I’m not entirely sure what you’re talking about with the need for omniscient hardware and prison.