Overall, this makes sense. We’ve kind of acted like console gaming is somehow separate from computer gaming because of consoles exclusive monopolies on various titles, but it’s become much clearer over time that it’s actually PC which has been gather exclusive titles by… just… Being easy to develop for with no requirement to port? It looks more and more like we’re seeing PC taking over the gaming space more and more. Hopefully valve can pull this off right.
I think we should avoid simplifying it to VLMs, LMs, Medical AI and AI for disabled people.
For instance, most automatic text capture ais (optical Character Recognition, or OCR) are powered by the same machine learning algorithms. Many of the finer-capability robot systems also utilize machine learning (Boston Dynamics utilizes machine learning for instance). There’s also the ability to ID objects within footage, as well as spot faces and referencing it with a large database in order to find the person with said face.
All these are Machine Learning AI systems.
I think it would also be prudent to cease using the term ‘AI’ when what we actually are discussing is machine learning, which is a much finer subset. Simply saying ‘AI’ diminishes the term’s actual broader meaning and removes the deeper nuance the conversation deserves.
Here are some terms to use instead
This is not exhaustive but hopefully will help in talking about this topic in a more definite and nuanced fashion. Here is also a document related the different types of neural networks