No, you’re imagining that games are like fuel. Games are not, in fact, like fuel. It’s not like you’re picturing it.
I’m tempted to give you a different simile, but it’s clearly pointless. Games are like games. You put them on platforms if it makes more money to sell them there than it costs to port them, and modern hardware is very similar across the board, so that’s most of the time, unless you have something more profitable for your programmers to be doing OR somebody pays you to change that math.
There I am, giving you the TED talk. And you know what? You don’t deserve it. You’re confidently wrong on the Internet, it’s kind of on you at this point. You can figure it out or not, but under no circumstanes will exclusivity deals, co-marketing or co-development deals be anticompetitive just because you want to shill for a random company online. It just doesn’t track at all and it’s weird that people keep parroting it.
That is irrelevant, and I realize that attempting to explain this to you is now reflecting poorly on me, but here we are.
Any first party submission is a first party submission. It has some cost and generates some profit. Believe or not, game publishers have these things called speadsheets. They can sum like nobody’s business.
They can count how much money they can make by porting something and how much money they can make from, say, putting those same engineers to work on something else. And they will typically do the thing that yields the most money.
Not that it matters because these days most games are on middleware engines targeting effectively a few iterations of the same rebadged mid-spec PC, so a bunch of ports ARE in fact mostly pushing a button to make the game go. Hell, most of the work across the current-gen consoles comes down to sorting out all the APIs and metadata nonsense from all the first party services.
Of course it’s cheaper to put a PC game in more than one storefront, but it’s also irrelevant because, and I can’t stress this enough, all storefronts are running on the same computers, so you’re typically not blocked from any of your userbase. Next to zero cost, next to zero reward.
You aren’t even arguing about exclusivity to a platform, you are arguing about the layer of download management software that installs the same files to the same computer. It’s the stupidest fanboyism I have encountered in all my years of paying attention to videogames for fun and profit. It’s baffling.
You can even boot your Epic games from inside the Steam interface and use all the Steam features on them. This is such a nonsense debate it doesn’t even begin to justify all this back and forth you and I are having here, let alone however long it took to put together this meme. I swear, man, gamers are exhausting sometimes. I am done here.