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flibbertygibbit@ttrpg.networkto Sci-Fi RPGs@ttrpg.network•I've been working on a new/custom sci-fi RPG system for the past year or soEnglish2·4 months agoThis looks very cool and I love your commitment to the vibe. My mind immediately conjured a MIDI soundscape while I was reading it. I will definitely read it when you put it out. Thank you for sharing!
Also, what term are you using for the gamemaster? I see KC referenced but couldn’t find a definition. I suspect it is ‘knight’ something.
flibbertygibbit@ttrpg.networkto Sci-Fi RPGs@ttrpg.network•To railroad or not to railroad?English4·4 months agoTraveller Discord?
As the others have said, I just straight talk with my players. I don’t mind if they take a different direction and I honestly enjoy when they take the initiative to do what they want. I don’t try to force them back onto the railroad track, but I will save bits of whatever they would have encountered for later (especially if I’ve already prepped it!).
If, however, they are taking that exit because I gave them the wrong directions, I will try to get them back on track. I don’t consider this railroading, but nudging them in a direction. My players are willing participants in the adventure, but they don’t always pick up subtle clues. If they need some more-obvious direction, I try my best to do that without taking away their freedom of choice.
I have not seen this platform before but it looks appealing.