I appreciate the input. You and I had the same opinion which is actually why I went with container native in the first place. I was trying to avoid the word cloud because I felt that some gamers would misconstrue it.
The reason I’ve changed it back and made it accurate is that I feel we have reached the point of saturation where some benefit of the doubt is present, and the word cloud may lead people to look twice rather than just run away.
I did make sure to watch our numbers before and after that change and I saw no discernible difference in bounce rate or ISO download growth rate. In fact in a previous comment in this thread I said we had 400TB/no in ISOs - That is now 460TB not even a couple days later.
One other way to look at it to is it benefits us twofold, in one sense we’re getting cloud nerds like you and me interested in a fun new toy that is directly in our wheelhouse (and we want those, cloud nerds are quality engineers and contributors), and in another, we’re showing both windows users and existing Linux users an ironically lesser known part of Linux among desktop users – cloud native – despite it being probably the biggest money maker in Linux. People can contribute to Bazzite who might have never done anything in the Linux space before and accidentally find themselves on the path to a real paying Linux job.
I’m not sure how you’ve decided the term is vague but it doesn’t matter, it’s a decade old term with an entire foundation built around it that’s part of the Linux Foundation.
You should tell them it’s vague. The truth is users with your opinion are not a growth target, I’ve dealt with maybe three of you in over 9 million downloads.