if anyone ends up in a leadership role, your job is to remove obstacles from your workers, avoid people from interfering with your workers, give your workers what they need to succeed, co-ordinate between your workers , fill the gaps in their knowledge, and take the shittiest tasks that are leftover.
if anyone ends up in a leadership role, your job is to remove obstacles from your workers, avoid people from interfering with your workers (…)
Meaning: stop other “leaders” from ever coming remotely near your people.
I first got to try Sim Ant a lot later than release. I found that I could just fast forward (I don’t remember how, maybe on ZSNES emulator?), and the win rate without touching anything was at least 50%.
I’d love to see a remake that both allowed for little micromanaging and made your gameplay consequential. Perhaps if they player had a hand in programming the ants’ behavior. Maybe make an Visual Ant Language or something that looks like Scratch and as the game progresses you get more steps to drop in.