it’s to find the best FS to share across a dual boot setup
It just doesn’t exist. NTFS is proprietary and really the only choice for a Windows setup, and for Linux NTFS just isn’t a good choice. The only reason people recommend it is that it’s the path of least friction for users that comes out of the box. I’ve tried installing and using an EXT4 driver in Windows and it’s not painless process, and functionality was serviceable at best, but this was at least 5 years ago, so it might be better now.
That is not a ridiculous use case, it is not an edge case. Another self-contradicting frequent recommendation among Linux cheerleading places is to start migrating with a dual boot setup and Steam absolutely supports importing pre-existing libraries from mounted external drives.
True, but generally you would migrate your game data from a mounted NTFS drive to a FOSS filesystem.
This is an exhausting conversation every time.
Yes, the ever changing landscape of tech is exhausting. Like Windows barfing all over itself during updates (I had to reinstall my wife’s desktop just a couple weeks ago because a Windows update completely destroyed itself), which has been a regular issue for many years now. And that doesn’t even touch on the myriad of other issues Windows consistently has, nevermind all the privacy issues with Recall and ads within the OS, or OneDrive without permission uploading all user’s local documents, deleting them (edit: from the local drive), and them holding the data hostage when the OneDrive account doesn’t have enough purchased space for it all.
People insist that Linux is finally ready (it is inevitable, someone said) to take over for Windows, but when people bring up legitimate technical issues the answer is consistently that oh, well, this works fine on AMD cards, and HDR isn’t that important anyway and who needs surround sound on a PC anyway
There are always growing pains, but they are getting less and less with each release. Remember that these growing pains are a result of hardware and software makers ignoring Linux, and the reduction of pains are being tackled mostly by volunteer work. But as the userbase grows, so will support for these things and the pains will eventually go away.
If your answer is that dual boot setups just aren’t viable, then great, but that means Linux itself is not viable for a whole host of use cases
No, Linux is absolutely viable for most use cases. Dual boot setups are fine also even with mounting NTFS partitions on Linux, what you’re doing is saying “my specific use case of storing games on an NTFS partition isn’t ideal, so it doesn’t work for anyone”.
If you really insist on using it, there ARE ways to do it, but it’s an advanced setup, Take a look here (at your own risk):
I did take a look there. I had it working before it broke.
I disagree that the growing pains are steadily going down, too. Maybe I’m just old, but to me the golden age of Linux “just working” is definitely not now. It was the early days of Ubuntu where the hardware itself was simple but the drivers were already new enough to be fairly standardized.
The thing that killed Linux getting bigger then was the lack of software support. Who knows where we’d be if those early “easy” distros had better, more hassle-free translation layers available.
Now? This is a mess by comparison. You have Nvidia with a near-monopoly on GPUs pushing proprietary features as a selling point, crazy multi-GPU laptops with a bunch of custom drivers, weird form factors, touchscreens, pens, arbitrary framerates and resolutions… it’s complete chaos. I’m not surprised Linux struggles to keep up (and Windows buckles under the pressure), but it still makes it harder to swtich.
Anyway, let this be a note that the handling of third party FSs and external mounted drives in Linux should get much better and Steam should start giving non-SteamOS distros some love, because some of these library bugs are old.
It just doesn’t exist. NTFS is proprietary and really the only choice for a Windows setup, and for Linux NTFS just isn’t a good choice. The only reason people recommend it is that it’s the path of least friction for users that comes out of the box. I’ve tried installing and using an EXT4 driver in Windows and it’s not painless process, and functionality was serviceable at best, but this was at least 5 years ago, so it might be better now.
True, but generally you would migrate your game data from a mounted NTFS drive to a FOSS filesystem.
Yes, the ever changing landscape of tech is exhausting. Like Windows barfing all over itself during updates (I had to reinstall my wife’s desktop just a couple weeks ago because a Windows update completely destroyed itself), which has been a regular issue for many years now. And that doesn’t even touch on the myriad of other issues Windows consistently has, nevermind all the privacy issues with Recall and ads within the OS, or OneDrive without permission uploading all user’s local documents, deleting them (edit: from the local drive), and them holding the data hostage when the OneDrive account doesn’t have enough purchased space for it all.
There are always growing pains, but they are getting less and less with each release. Remember that these growing pains are a result of hardware and software makers ignoring Linux, and the reduction of pains are being tackled mostly by volunteer work. But as the userbase grows, so will support for these things and the pains will eventually go away.
No, Linux is absolutely viable for most use cases. Dual boot setups are fine also even with mounting NTFS partitions on Linux, what you’re doing is saying “my specific use case of storing games on an NTFS partition isn’t ideal, so it doesn’t work for anyone”.
If you really insist on using it, there ARE ways to do it, but it’s an advanced setup, Take a look here (at your own risk):
https://github.com/ValveSoftware/Proton/wiki/Using-a-NTFS-disk-with-Linux-and-Windows
I did take a look there. I had it working before it broke.
I disagree that the growing pains are steadily going down, too. Maybe I’m just old, but to me the golden age of Linux “just working” is definitely not now. It was the early days of Ubuntu where the hardware itself was simple but the drivers were already new enough to be fairly standardized.
The thing that killed Linux getting bigger then was the lack of software support. Who knows where we’d be if those early “easy” distros had better, more hassle-free translation layers available.
Now? This is a mess by comparison. You have Nvidia with a near-monopoly on GPUs pushing proprietary features as a selling point, crazy multi-GPU laptops with a bunch of custom drivers, weird form factors, touchscreens, pens, arbitrary framerates and resolutions… it’s complete chaos. I’m not surprised Linux struggles to keep up (and Windows buckles under the pressure), but it still makes it harder to swtich.
Anyway, let this be a note that the handling of third party FSs and external mounted drives in Linux should get much better and Steam should start giving non-SteamOS distros some love, because some of these library bugs are old.