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Joined 7 months ago
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Cake day: June 21st, 2024

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  • For those who don’t know SDL:

    Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve’s award winning catalog and many Humble Bundle games.
    SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code.
    SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    SDL is distributed under the zlib license. This license allows you to use SDL freely in any software.

    Taken from the official website.
















  • The blog post contains an interesting tineline. Apparently, the first fix was not sufficient. So if you have updated Vaultwaren before November 18, update it again.

    Copy of the timeline:

    • End of October 2024: ERNW assesses Vaultwarden for the customer.
    • November 08, 2024: ERNW discloses the vulnerabilities to the Vaultwarden team.
    • November 10, 2024: Fix and release of Vaultwarden v1.32.4.
    • November 11, 2024: ERNW retests the software and identifies that the fix is not sufficient.
    • November 11, 2024: Public merge with fix and request for feedback by the Vaultwarden team.
    • November 12, 2024: ERNW acknowledges that the fix is complete.
    • November 18, 2024: Release of Vaultwarden v1.32.5.